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Wednesday, 9 January 2013

SEA OF GHOSTS: CHAPTERS 6 - 8

          Well, that's the next three chapters finished and I'm telling you now. This book is amazing! The story takes the turns you expect it to turn away from and hits you at every arc. The character dynamics and motives are only deepening and the world Alan Campbell is crafting is only becoming more engrossing  There's something to be said about a book that I would usually avoid, completely wining me over in the first 8 chapters. Roll on chapters 9 to 11! 

Anyhow, as usual, my summaries and character notes are below.

WARNING: (SPOILER ALERT. IF YOU HAVEN'T READ THE BOOK,
DO NOT READ ON!)

CHAPTER 6

CHAPTER 6 SUMMARY 
  • Granger, Creedy and Ianthe set back out to hunt for Trove.
  • Creedy demands to hunt at Helt - they find an Olea worth thousands .
  • Granger sits on roof with Ianthe and Hana. Ianthe describes powers, Granger gives them clothes.
  • Creed wakes Granger - he found a potential buyer. A jailed collector.
  • Creedy takes Granger to Imperial prison, he is let in and taken to the cell.
  • Truan greets Granger, he is the potential buyer who owns the prison cell.
  • Granger is told it's worth 25 gilders. As Granger leaves he is offered 50 gilders.
  • Granger patronizes jailer and realises Truan is actually Ethan Maskelyne - Creedy lied.
  • Granger flees, evades pursuers and forces a boat owner to take him home.
  • Granger realises jail has been trashed, Ianthe is kidnapped and Hana lies in water.
  • Hana says who took Ianthe, succumbs to her fate - Granger drowns her.
  • Hookmen arrive to find Granger. Granger hides Hana and fights with Bartle - he loses.

CHAPTER 7

CHAPTER 7 SUMMARY
  • Granger is taken to Ethan. Granger assault is prevented by guards.
  • Granger is jailed to await trial and execution.
  • Hana is hung to dry and die under Granger's cell - prompting cell escape attempt.
  • Granger fakes suicide with mannequin. Guard checks on him, Granger holds him hostage.
  • Granger escapes, reaches Hana and tries to end her life but is stopped by Bartle.
  • Ethan is angered, checks on Granger in cell - he's hung himself for real, but attacks guard when awake.
  • Ethan has Umnar sorcery - it disables Granger but only makes Ethan bleed.
  • Granger is back in cell, Hana dies. They pose her body, making a mockery of her.
  • Granger finishes letter to Haurstaf and throws it from cell - fisherman finds it.

CHAPTER 8

CHAPTER 8 SUMMARY
  • Ianthe is captured. She inhabits the mind of a Submariner.
  • He dove 5 fathoms to a city ruin - he finds a Dragon skeleton, a Bathysphere and a Skybarque.
  • Ethan sent diver - Ianthe can see Hana if she finds similar Umnar - she knows it's lies, but restrains herself.
  • Ethan uses unheard of (and rare) balm over brine burn - it heals instantly!
  • Ianthe is taken to control room and talks with Ethan.
  • Lucille, Ethan's wife, walks in with son Jotney and offers Ianthe generosity.
  • Ianthe senses dragon approaching - the dragon owns the Umnar - it attacks and kills crew.
  • Ethan speaks to it in Umnar. He kills it instantly with Umnar ammunition.

CHARACTER NOTES

NOTE: UPDATED AND NEW INFORMATION IS HIGHLIGHTED IN BOLD

PRIMARY PROTAGONIST - COLONEL THOMAS GRANGER aka. SWINEKICKER
  • Middle aged man.
  • Father of Ianthe.
  • Once an Imperial, now a Prison owner.
  • Dependable, strong build - worn over year (exposure to grime)
  • Long dark hair, Chiseled face.
  • Burn on his right shoulder - Sea Bottle water exposure.
  • Weapon: Hand Cannons, Leadership
  • Clothing: Imperial (Braces, Buckles, Dragon Bone). Whaleskin cloaks, goggles and gloves. Galoshes.
  • Carries a Gem Lantern (Green, Blue?)

PRIMARY PROTAGONIST - HANA (MOTHER)
  • Middle aged woman.
  • Mother of Ianthe.
  • Long, jet black hair - covers most of face.
  • Olive skin, pale blue eyes.
  • Once beautiful. Now worn, aged, battered, bruised and cut. 
  • Dried bloodied bottom lip.  
  • Clothing: Boots. Peasant wear - torn and filthy. Shackles. 
  • ALT Clothing: Ankle length peach satin frocks - silvery sparkles (front). Fancy lace frills.
  • Selfless, independent, strong, proud, hopeful.

PRIMARY PROTAGONIST - HANA (MOTHER DROWNED)
  • Middle aged drowned..
  • Once mother of Ianthe.
  • Long, jet black hair - covers most of face.
  • Pale skin, pale blue eyes.
  • Corpse like - sharkskin, wounded, withered.
  • Clothing: Worn ankle length peach satin frock - silvery sparkles (front). Fancy lace frills.

PRIMARY PROTAGONIST - IANTHE (DAUGHTER)
  • 16 Years Old
  • Daughter of Hana.
  • Beautiful girl - slender
  • Jet black hair, dark eyebrows - tapered to point.
  • Olive skin, pale blue eyes, full lips, slender nose, tiny bump on nose.
  • Stunted height.
  • Clothing: Ankle length pink and yellow striped satin frock - puffy arms. Fancy lace frills.
  • Weapons: Heightened senses. 
  • Angry, judgemental, resentful, strong, resilient.

ANTAGONIST - ETHAN MASKELYNE
  • Middle aged man (50-60 Years old?).
  • Egotistical, psychopathics and self-obsessed.
  • Has Wife Lucille and son Jotney.
  • Unofficial boss of Ethugra - extortionist.
  • Tall, skeletal, scrawny neck, lean, green eyes and long cadaverous face.
  • White hair - yellowed by brine exposure.
  • Current and fashionable.
  • Brine spots on back of hands.
  • Clothing: Padded, gold tunic embroidered with steel wire.
  • Weapons: Leadership, extortion, Hookmen.

ANTAGONIST? - LUCILLE MASKELYNE
  • Middle aged woman.
  • Wife of Ethans and mother of Jotney.
  • 'Queen' like. Auburn hair, bright blue eyes, slender.
  • Caring or manipulative? Good cop, bad cop?
  • Pale arms (skin).
  • Clothing: Simple white dress.

ANTAGONIST? - EMPORER JILAK HU
  • Elderly man.
  • Emperor of Losott.
  • Ghoulish in his looks - long, white face, powdery blue cheeks and a pointy chin.
  • Thin, straw like, long silver hair.
  • Relentless, cold and vengeful. 
  • Misogynist.
  • Weapons: The Haurstaf

ANTAGONIST - BARTLE (HOOKMEN LEADER)
  • Middle aged (30-40 years old?).
  • Greasy hair and wide brown teeth.
  • Intimidating. 'Loan shark' like.
  • Short but well built - musculus.
  • Sharkskin covers most of forearms - cracked skin.
  • Weapons: Harpoons, Gutting knives (various sizes, shapes and functions).
  • Clothing: Bulky whalers oilskins.

IDA (PEDESTRIAN) 
  • Middle-aged woman.
  • Independent, imaginative, curious, kind, brave, selfless.
  • Upper class, elegant, traveler.
  • Tall and slender.
  • Clothing: Wears extravagant dresses.

UMNAR GIRL  
  • Young, timid Umnar girl.
  • Lives in Umnar Ghettho.
  • Owns a metal doll.
  • Dark mysterious eyes.
  • Tattered and dirty.
  • Clothing: Wears filthy blood red tress and shes.

ARGUSTO (BOWMAN)
  • Middle aged Umnar.
  • Weapons: Bow, Arrows, Magic and Potions.
  • Tied back white hair, sharp facial features.
  • Wears soft makeup.
  • Clothing: Jewel studied attire, black breaches, sandals.
  • Has dragon named Yva.

YVA (DRAGON)
  • Extravagant dragon (once human).
  • Umnar magic unveiled beastery form.
  • Sixty feet long.
  • White and silver plated suit of Armour.
  • Wings glisten like a rainbow, burning red eyes, bared white teeth.
  • Unhealthy addiction to sharkskin and sea water.

SERGEANT WILLIAM PATRICK CREEDY
  • Middle aged man.
  • Bruitish, big and brawny - has Boxers face
  • Has war wounds - sharkskin jaw, missing/ fake eye and missing ear.
  • Has Gravedigger tattoo on back of neck.
  • Cocky, confrontational and berserk. Traitor.
  • Weapons: Large Hand Cannon.
  • Clothing: Imperial Outfit, Whaleskin cloaks, goggles and gloves.

PRIVATE MERRAD BANKS
  • Young adult male.
  • Short, dark hair.
  • Least chiseled in his looks - slender.
  • The 'Scout' of the group.
  • Independent, observant and intelligent.
  • Colonel Granger's favourite.

ABLE SEAMAS GERHARD/SAWN TUMMEL
  • Young adult males.
  • Brothers - almost identical.
  • Thin bodies and faces.
  • Scruffy black hair.
  • The comedy due of the Gravediggers.
  • 'Snipers' of the group.

SISTER BRIANA MARKS (THE WITCH)
  • Young adult female.
  • Haurstaf witch (psychic) - Hu's top adviser.
  • Slender and attractive - "striking".
  • Dominating, ffriendly, selfless.

THE DROWNED:  
  • All ages.
  • Once humans - drowned by Trovers (more than likely).
  • Exposed to poisoned and rising waters - bodies die, then personalities.
  • Wander and follow eternally.
  • Copse like features -  skeletal, white skinned, withered skin and rotten

Sea of Ghosts (Gravedigger Chronicles 1) (2012) by Alan Campbell - £5.62 

 NEXT POST: SEA OF GHOSTS: CHAPTERS 9 - 11

Monday, 7 January 2013

SEA OF GHOSTS: CHAPTERS 3 - 5

           No post yesterday. My fault - had way too many blogs to post (17 to be exact). Anyway, today, I had the time to read the next three chapters of Sea of Ghosts by Alan Campbell, and I have to say, I'm hooked! Fictional, farfetched, fantasy worlds like this have never interested me. The first few chapters where fine to read, but I wasn't invested. Now however, the twists and turns have brought up a story arc I wasn't expecting - now I'm invested in the characters, especially Ianthe!

WARNING: (SPOILER ALERT. IF YOU WANT TO UNCOVER THE STORY 
BY YOURSELF, DO NOT READ ON!)

     This is important to me as I have to be passionate about something in order endure it. Considering I will eventually have to design one of these characters, I need to care about them to develop an understanding of the characters. I can't have details going into one eye and out the other, otherwise my attempts at designing them will just be lazy - I can't be lazy if I'm being marked! (It would also be painful...)

     Similar to last post, I will write and save character notes and chapter summaries here for myself. Something new that I shall start from this post onwards, is having all the previous character notes on each following blog post page, including the new and replacing notes in each time. This way, my notes become a living pool of character information that I can reference efficiently. I must note, there are not many character notes this time around, although there are hints at physical appearances changing in the coming chapters.

CHAPTER 3

CHAPTER 3 SUMMARY
  • Granger brings Hana and Ianthe back to the garrett to evaluate situation.
  • Hana brings up Weaverbrooks war with Emporer Hu.
  • Granger realises Ianthe is actually his daughter conceived at same time.
  • Ianthe reveals Granger's past without being told - Granger is the birth child of a Drowned.
  • Granger calls Ianthe a psychic, Hana denies this - Ianthe is dragged downstairs. 
  • Granger lays in bed pondering how to test her denied abilities. 
  • Granger devises plan to poison Hana, Ianthe doesn't react so reconsiders.
  • Iantha and Hana arrested working with mercenary Marcus Law - Ianthe can see Trove.
  • Ned delivers letter addressed to Swinekicker, has 400 gilder inside.
  • Granger feeds prisoners. She mentions gilders and knows Granger is father - Hana lied.

CHAPTER 4

CHAPTER 4 SUMMARY
  • Granger spends next 6 days working and feeding all prisoners.
  • Hana offers to work for him hunting trove on 7th day.
  • Creedy (skeptical), Granger (cautious) and Ianthe go on Creedy's boat and find lots of Trove.
  • Drowned steal a potential Sea Bottle - splashes almost burnt Ianthe.
  • Granger offers Creedy the Unmar doll - he refuses Granger founds it stolen later.
  • Granger ponders how Ianthe has powers - it may be Umnar sorcery (artifact).
  • Searches her in anger causing fight  - Granger VS Ianthe and Hana.
  • Hana reveals Ianthe can see and hear through other people, but Ianthe is blind and deaf.

CHAPTER 5

CHAPTER 5 SUMMARY
  • Creedy wakes Granger. He sold the Trove for 500 gilders each.
  • Creedy and Granger hunt for Sea Bottle, find nothing, have argument and head back.
  • Grangers attempts to repair old skiff.
  • Granger speak to Ianthe and Hana - they want fish.
  • Granger, Ianthe and Hana catch huge fish, take it back boil it and eat it.
  • Ianthe mentions Creedy's current actions using gift, hinting at betrayal. 

CHARACTER NOTES

NOTE: UPDATED AND NEW INFORMATION IS HIGHLIGHTED IN BOLD

PRIMARY PROTAGONIST - COLONEL THOMAS GRANGER aka. SWINEKICKER
  • Middle aged man.
  • Father of Ianthe.
  • Once an Imperial, now a Prison owner.
  • Dependable, strong build - worn over year (exposure to grime)
  • Long dark hair, Chiseled face.
  • Burn on his right shoulder - Sea Bottle water exposure.
  • Weapon: Hand Cannons, Leadership
  • Clothing: Imperial (Braces, Buckles, Dragon Bone). Whaleskin cloaks, goggles and gloves. Galoshes.
  • Carries a Gem Lantern (Green, Blue?)

PRIMARY PROTAGONIST - HANA (MOTHER)
  • Middle aged woman.
  • Mother of Ianthe.
  • Long, jet black hair - covers most of face.
  • Olive skin, pale blue eyes.
  • Once beautiful. Now worn, aged, battered, bruised and cut. 
  • Dried bloodied bottom lip. 
  • Clothing: Boots. Peasant wear - torn and filthy. Shackles.
  • Selfless, independent, strong, proud, hopeful.

PRIMARY PROTAGONIST - IANTHE (DAUGHTER)
  • 16 Years Old
  • Daughter of Hana.
  • Beautiful girl - slender
  • Jet black hair, dark eyebrows - tapered to point.
  • Olive skin, pale blue eyes, full lips, slender nose, tiny bump on nose.
  • Stunted height.
  • Clothing: Boots. Peasant wear ripped over shoulder, hanging loosely over breasts. Shackles.
  • Weapons: Heightened senses. 
  • Angry, judgmental, resentful, strong, resilient.

IDA (PEDESTRIAN) 
  • Middle-aged woman.
  • Independent, imaginative, curious, kind, brave, selfless.
  • Upper class, elegant, traveler.
  • Tall and slender.
  • Clothing: Wears extravagant dresses.

UMNAR GIRL  
  • Young, timid Umnar girl.
  • Lives in Umnar Ghettho.
  • Owns a metal doll.
  • Dark mysterious eyes.
  • Tattered and dirty.
  • Clothing: Wears filthy blood red tress and shes.

ARGUSTO (BOWMAN)
  • Middle aged Umnar.
  • Weapons: Bow, Arrows, Magic and Potions.
  • Tied back white hair, sharp facial features.
  • Wears soft makeup.
  • Clothing: Jewel studied attire, black breaches, sandals.
  • Has dragon named Yva.

YVA (DRAGON)
  • Extravagant dragon (once human).
  • Umnar magic unveiled beastery form.
  • Sixty feet long.
  • White and silver plated suit of Armour.
  • Wings glisten like a rainbow, burning red eyes, bared white teeth.
  • Unhealthy addiction to sharkskin and sea water.

SERGEANT WILLIAM PATRICK CREEDY

  • Middle aged man.
  • Bruitish, big and brawny - has Boxers face
  • Has war wounds - sharkskin jaw, missing/ fake eye and missing ear.
  • Has Gravedigger tattoo on back of neck.
  • Cocky, confrontational and berserk. Possible traitor?
  • Weapons: Large Hand Cannon.
  • Clothing: Imperial Outfit, Whaleskin cloaks, goggles and gloves.

PRIVATE MERRAD BANKS
  • Young adult male.
  • Short, dark hair.
  • Least chiseled in his looks - slender.
  • The 'Scout' of the group.
  • Independent, observant and intelligent.
  • Colonel Granger's favourite.
 
ABLE SEAMAS GERHARD/SAWN TUMMEL
  • Young adult males.
  • Brothers - almost identical.
  • Thin bodies and faces.
  • Scruffy black hair.
  • The comedy due of the Gravediggers.
  • 'Snipers' of the group.

ANTAGONIST? - EMPORER JILAK HU
  • Elderly man.
  • Emperor of Losott.
  • Ghoulish in his looks - long, white face, powdery blue cheeks and a pointy chin.
  • Thin, straw like, long silver hair.
  • Relentless, cold and vengeful. 
  • Misogynist.
  • Weapons: The Haurstaf

SISTER BRIANA MARKS (THE WITCH)
  • Young adult female.
  • Haurstaf witch (psychic) - Hu's top adviser.
  • Slender and attractive - "striking".
  • Dominating, ffriendly, selfless.
 
THE DROWNED:  
  • All ages.
  • Once humans - drowned by Trovers (more than likely).
  • Exposed to poisoned and rising waters - bodies die, then personalities.
  • Wander and follow eternally.
  • Copse like features -  skeletal, white skinned, withered skin and rotten

Sea of Ghosts (Gravedigger Chronicles 1) (2012) by Alan Campbell - £5.62 

    To prevent myself from rambling on for a few more paragraph, I'm gonna get back to reading the book.


Friday, 4 January 2013

SEA OF GHOSTS: CHAPTERS PROLOGUE - 2

    These chapter by chapter blog posts will serve as a bank of notes and summaries, so that when it comes to designing a character, I can simply come here and do so. Each post will cover three chapters. Primarily, I have decided to focus on Sea of Ghosts by Alan Campbell. Starting from the prologue, (which is always a good starting point) my notes are below of both the chapter overviews and concluding character notes.

THE PROLOGUE

PROLOGUE SUMMARY
  • Ida buys artefacts and potions from store.
  • Imperial City of Losoto and underground Trove market introduced.
  • Commotion in Trove Market leaves an aftermath and a girl.
  • Imperial Troop appears highlighting the lonely girl is a dangerous Unmar.
  • Ida attempts to prevent her killing.
  • Unmar girl evades fire from troop.
  • Argusto appear with dragon to protect girl and collect Yva’s addiction.
  • Argusto fires arrow at Creedy, taking out his eye and nose and throws a sea bottle and escapes.
  • Colonel is burnt and takes cover behind stall.
  • Dragon takes sharkskin woman and attempt to attack troop.
  • Colonel kills Dragon with a bullet in the mouth.

CHAPTER 1

CHAPTER 1 SUMMARY
  • The Sea Bottle is taken to Emporer Jilak Hu in the Great Halls.
  • Warlords watch and guards separate - it is a huge event.
  • Sister Mark and Hu have an ego battle - Hu looses an turns attention onto Granger,
  • Granger defends his past, motives and ego - Hu loses again.
  • Gravediggers leave to tend to Creedy, who is being treated to be welcomed with bad news
  • Apprentice brings Mark's message, stating they are disbanded and face charges
  • Granger, Creedy, Banks and Tummels plan escape.
  • Stealing a boat, they see guards so they sneak around the coast - the sunken town.
  • Granger finds "The Drowned!" in the water.
  • Granger find canoes. they paddle their through buildings into open water
  • Creedy spots a Trover and his boats. Attempts to rob him until Granger intervenes.
  • Gravediggers reach the Dragon Hunter in the new boat and witness a dead dragon being loaded.
  • Davy greets them, who is shocked by the party number
  • Granger and Creedy take the suits available and set sea for Ethugra.  
  • Banks and Swan stay to find the Trovers stash to make money for more suits.

CHAPTER 2

CHAPTER 2 SUMMARY
  • Granger and Creedy live in Prison City Ethugra 6 years later, with own prison.
  • Sturggle ensues when funding stops and prisoners start to die,
  • Granger opens floorboards and crawls into a storeroom and find a box.
  • Creedy helps him back up when Granger loses breath due to exposure.
  • Granger opens the tin box, inside is a book for prisoners and the doll the Unmar carried.
  • Conversation between Granger and Creedy about how it speak and it's market value.
  • Set off on stolen ship to collect new prisoner shipment.
  • Creedy considers reuniting the Gravedigger to treasure hunt.
  • Granger docks at Averley Plaza - lined with hardened Sharkskin corpses.
  • Albaster Sound, the largest Hu commission prison ship arrives at dock.
  • Creedy gets free tickets for two prisoners off the Albaster Sound.
  • Hana and Ianthe appear. Hana recognises Granger, Ianthe is dragged away.
  • Granger trades his prisoners for Hana and Ianthe and sale back to the prison.

CHARACTER NOTES

IDA (PEDESTRIAN): A very independent and imaginative woman. Elegant and curious, she enjoys soaking up the culture around her but in doing so, cannot resist temptation. Not much is mentioned about her attire other than a long skirt which is scuffled and burnt as a battle reaches its apex. Her traveling tendencies insinuates the upper class and riches - extravagant dresses? Slender? She is kind, brave and selfless.

UMNAR GIRL: A very small and timid looking Umnar GIrl. Wearing a flowing and extravagant blood red dress, she holds a bronze doll. With dark, mysterious eyes, living in the Umnar Ghetto in the foundation of the Imperial City, she is tattered and dirty - scuffed clothing and tattered hair and shoes?

ARGUSTO (BOWMAN): A magical and threatening foe for the Gravediggers. Elvish in his looks and attire, he uses a bow and arrow along with potions, magic and an accompanying dragon Yva to dispatch of his obstacles. With an elegant and flowing jewel studied attire, black breaches, sandles and well kept, tied back, white hair. Argusto has sharp features hidden by soft, complimetary make-up. He's glossy and misunderstood. He's a protector and a killer.

YVA (DRAGON): Clocking in at sixty feet long, Yva was once human, until magic manifested her beast form. Wearing an enormous white and silver plated suit of armour, Yva's wings span and glisten like a rainbow as her burning red eyes contrast with her elegant but powerful biological architecture. This dragon does not do things in halves with its bared white teeth that have succumbed to an unhealthy addiction to sharkskin and sea water.

PRIMARY PROTAGONIST - COLONEL THOMAS GRANGER: Granger has a large, dependable build that has worn over the years due to exposure to Brime. With a burn wound on his righ shoulder from a Sea Bottle, he has long dark hair and a chiseled face. Hes the leader of the pack, packing a Hand Cannon and a suit that must weigh a tone with the braces a buckles in such high quantities.

SERGEANT WILLIAM PATRICK CREEDY: Big and brauny, he is the bruit of the Gravediggers. His boxers face homes war wounds - a sharkskin jaw, a missing or fake eye and a missing ear. He has a Gravedigger tattoo on his hand which he proudly flashes with his overly cocky and confrontational ego. Top this off with the fact he has a large "Hand cannon" to match his brutish build and you have a Imperial that is berserk, but dependable.

PRIVATE MERRAD BANKS: The youngest of the Gravediggers. Banks, is least chiseled but the most observant. He can lead his way trough a wreckage blindfolded. He's the scout of the group and always has an answer to a difficult situation. With short dark hair, he's the obvious favourite of Colonel Granger.

ABLE SEAMAS GERHARD/SAWN TUMMEL: Practically identical in their features with their hook like noses and thin bodies, these two brothers are the long ranged teamplayers of the Gravediggers. Always bantering and acting the comedy duo, the Tummel Brothers seem expendable. They both have long, black and scruffy hair.

EMPORER JILAK HU: A relentless, cold and vengeful Emperor that is almost ghoulish in his looks. With a long, white face, powdery blue cheeks and a pointy chin. Hu is an old ruler with bitter motives.

SISTER BRIANA MARKS (THE WITCH): Young, blue eyed, slender and psychic. This witch is the top hired adviser of Hu. Independent in her ways, she a striking young woman with a strikingly dominating personally. Although a witch opposing the Unmars, she is friendly and warns the Gravediggers of the pending arrest.

THE DROWNED: Once humans, these underwater poltergeists more than likely were drowned by Trovers. Once exposed to the poisoned and rising waters. Their bodies die, then their personalities, until they wander aimlessly and eternally following those who trespass. Where they go, evil goes. Corpse like in their featues (skeletal, white skinned, withered skin and rotten), the glide underwater staring dead into the eyes of those who dare stare back.

PRIMARY PROTAGONIST - HANA (MOTHER): Battered and warn from the exile of the Albaster Sound Prison Ship. Hana is mother to Ianthe. With silky, long, jet black hair that covers most (but not enough) of the bruising and the dried bloody lip only resultant from a severe beating, or multiple there of. Hana wears torn and filthy peasant clothes - those fit for a prisoner. Her pale skin doesn't help her badly aged appearance either. Regardless, she's a strong souled woman who would take many more bruises to protect Ianthe.

PRIMARY PROTAGONIST - IANTHE (DAUGHTER): 16 years of age, Ianthe is a strikingly beautiful young girl that although adopts the same tired peasant-wear as her mother Hana, seems to wear the black hair, the olive skin and the pale blue eyes with more success. Her individual traits such as the full-lips, slender nose and the tiny bump on the bridge of her nose only offer a pleasant distraction from her stunted height and suspiciously well conditioned boots.

Sea of Ghosts (Gravedigger Chronicles 1) (2012) by Alan Campbell - £5.62

NEXT POST: SEA OF GHOSTS: CHAPTERS 3 - 5

THE CHOSEN BOOK

          After a Christmas of relentless Borderlands 2, Far Cry 3 and Black Ops II gaming (most notably Borderlands 2). Long deliberation settled me on not one, but two books to read for this pending task, both of which are penned by the same author - Scar Night and Sea of Ghosts by Alan Campbell. 

Scar Night (2007) and Sea of Ghosts (2012) by Alan Campbell

      Why two? I'm not going to lie, I'm just greedy. The two books are in their own right compelling - too compelling for neglect. So, why refuse myself the added visual vocabulary of reading both books rather than one. And to be honest, his writing style and visual direction appeal to me more than any other option anyway.

 So, somehow over Christmas, I've managed to land myself in the situation of reading five books - Catching Fire, Gone, Level Up! The Guide to Great Video Game Design and these two recent additions that I must add, have great covers! (who say's don't judge a book by its cover?)

Here to hoping I haven't set too much reading for myself!

NEXT POST: SEA OF GHOSTS: CHAPTERS PROLOGUE - 2