I LOVE the first character. With a base shape of a circle, the character was intended to be cute and amusing. I truly believed I have utilised the base shape well. Along with this I like the fur, the colours and the lighting - it's the design I prefer overall. However, on showing my tutor, he said "I like it, but, it's a bit random". In fact, he showed me how he envisioned the initial silhouette - a small goblin in armour. It made sense to be fair. I didn't get his original statement at first, but now I do. All this time I have been learning how to draw and drawing humans, so naturally, I should design a person using shape. Instead, I got carried away and thus, in terms of the criteria my tutor was personally look for, I did not tick the right boxes. Regardless, I still like the character though - my favourite so far.
The second character was based off a triangle. Similar to the Pyramid Head off Silent Hill 2, his entire head uses the triangle as a base shape. But with his tail eventually being made up of separate rectangles, I envision my character to be a villain who can be relied upon - a bounty hunter maybe? Although I don't believe it is my best piece of work, I can understand why most people preferred this character - it's the most interesting.
Conclusively, I am overjoyed with the work I produced for this task and will eventually use it for my final portfolio hand in at the end of the semester. However, by the time I handed in these two pieces of character work, I was assigned another task - to design and develop a clay model to increase my understanding on 3D space.
NEXT POST: TASK 5 - CLAY MODEL (HAND-IN)
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